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https://github.com/mcgode/kryne-engine

A basic C++ render/game engine built from the ground up
https://github.com/mcgode/kryne-engine

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A basic C++ render/game engine built from the ground up

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README

          

# Kryne Engine by Max Godefroy

Starting as just a way to experiment with OpenGL, this project has
finally ended up looking more and more like an engine (albeit a
rudimentary one).
As such, I'll be continuing to work on it to make it more functional,
with the end goal of being able to have a basic game run on it.

## Current Status

The code was recently updated and refactored to use an ECS architecture and behave more like a game
engine.

Right now, I'm working on adding Vulkan rendering to the engine along OpenGL.

## Old examples (update needed)

Examples are smaller projects I'm using to experiment with graphics.

More projects might be coming down the road, and some may currently be
on hold. Please refer to the current status section for more information
on which projects are currently being worked on.

### [Sphere](Examples/Sphere/README.md)

[![Sphere project screenshots](Screenshots/Sphere/CurrentStatus.png?raw=true "Sphere project's current visuals")](/Examples/Sphere/README.md#screenshots)

### [SunLight](Examples/SunLight/README.md)

[![SunLight project screenshots](Screenshots/SunLight/CurrentStatus.png?raw=true "SunLight project's current visuals")](/Examples/SunLight/README.md#screenshots)