https://github.com/mcgode/kryne-engine
A basic C++ render/game engine built from the ground up
https://github.com/mcgode/kryne-engine
engine
Last synced: 2 months ago
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A basic C++ render/game engine built from the ground up
- Host: GitHub
- URL: https://github.com/mcgode/kryne-engine
- Owner: Mcgode
- Created: 2019-04-19T16:23:58.000Z (over 6 years ago)
- Default Branch: main
- Last Pushed: 2021-10-30T20:22:15.000Z (about 4 years ago)
- Last Synced: 2025-07-16T00:49:45.656Z (4 months ago)
- Topics: engine
- Language: C++
- Homepage: https://mcgode.github.io/kryne-engine
- Size: 105 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 5
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Kryne Engine by Max Godefroy
Starting as just a way to experiment with OpenGL, this project has
finally ended up looking more and more like an engine (albeit a
rudimentary one).
As such, I'll be continuing to work on it to make it more functional,
with the end goal of being able to have a basic game run on it.
## Current Status
The code was recently updated and refactored to use an ECS architecture and behave more like a game
engine.
Right now, I'm working on adding Vulkan rendering to the engine along OpenGL.
## Old examples (update needed)
Examples are smaller projects I'm using to experiment with graphics.
More projects might be coming down the road, and some may currently be
on hold. Please refer to the current status section for more information
on which projects are currently being worked on.
### [Sphere](Examples/Sphere/README.md)
[](/Examples/Sphere/README.md#screenshots)
### [SunLight](Examples/SunLight/README.md)
[](/Examples/SunLight/README.md#screenshots)