https://github.com/mdwheele/bomberman
Bomberman example for ECS at http://www.gamedev.net/page/resources/_/technical/game-programming/case-study-bomberman-mechanics-in-an-entity-component-system-r3159
https://github.com/mdwheele/bomberman
Last synced: about 1 year ago
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Bomberman example for ECS at http://www.gamedev.net/page/resources/_/technical/game-programming/case-study-bomberman-mechanics-in-an-entity-component-system-r3159
- Host: GitHub
- URL: https://github.com/mdwheele/bomberman
- Owner: mdwheele
- License: other
- Created: 2013-11-03T00:15:33.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2013-11-03T00:17:09.000Z (over 12 years ago)
- Last Synced: 2025-02-14T06:52:38.934Z (over 1 year ago)
- Language: C#
- Size: 6.14 MB
- Stars: 5
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README_licenseinfo.txt
Awesome Lists containing this project
README
If you get build errors due to missing fonts, change the font names in GUI.spritefont and Standard.spritefont to Arial or something.
The theme music used is covered by this license:
http://freemusicarchive.org/music/Rolemusic/
http://creativecommons.org/licenses/by-nc-sa/3.0/us/
The Farseer library is covered under ms-pl
The rest of the code and assets are my own and covered under ms-pl
http://opensource.org/licenses/MS-PL