https://github.com/meatfighter/nintaco-go-api-hello-world
Nintaco Go API example that displays "Hello, World!" and a bouncing ball above a running game.
https://github.com/meatfighter/nintaco-go-api-hello-world
emulator famicom go java nes nintendo
Last synced: 5 months ago
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Nintaco Go API example that displays "Hello, World!" and a bouncing ball above a running game.
- Host: GitHub
- URL: https://github.com/meatfighter/nintaco-go-api-hello-world
- Owner: meatfighter
- License: lgpl-2.1
- Created: 2019-08-30T14:14:44.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2019-08-31T21:29:42.000Z (almost 7 years ago)
- Last Synced: 2024-06-20T17:46:00.738Z (about 2 years ago)
- Topics: emulator, famicom, go, java, nes, nintendo
- Language: Go
- Homepage:
- Size: 14.6 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Nintaco Go API - Hello World Example
### About
[The Nintaco NES/Famicom emulator](https://nintaco.com/) provides [a Go API](https://github.com/meatfighter/nintaco-go-api) that enables externally running programs to control the emulator at a very granular level. This example displays "Hello, World!" and a bouncing ball above a running game.
### External Control
To control Nintaco from a Go program:
1. Start Nintaco and launch a game.
2. Open the Start Program Server window via Tools | Start Program Server...
3. Press Start Server.
4. From the command-line, execute the Go program that uses the Nintaco API.
To disconnect, press Stop Server and/or break the example program (Ctrl+C).