https://github.com/megaing/pycraft
Create a blocky 2d engine in python, for example for minecraft
https://github.com/megaing/pycraft
Last synced: 8 months ago
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Create a blocky 2d engine in python, for example for minecraft
- Host: GitHub
- URL: https://github.com/megaing/pycraft
- Owner: MegaIng
- Created: 2017-09-16T07:22:28.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-09-16T19:32:26.000Z (over 8 years ago)
- Last Synced: 2025-03-21T05:43:24.837Z (about 1 year ago)
- Language: Python
- Homepage:
- Size: 9.77 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# pycraft
A blocky 2d python3 game eninge interface to pygame.
Work in progress.
Not tested on windows.
## Requirements
* pygame (`pip install pygame`)
* ezpygame (`pip install ezpygame`)
* noise (`pip install noise`)
## Installation
1. Download the repository
2. get the newest minecraft assets and put the assets folder inside the repository at toplevel
## Usage
python3 main.py
## Goals
### Minecraft
* Minecraft structurs (Trees, Houses, etc.)
* Better Generator (Seeds,Bioms)
### Genral
* Bigger diffrence between minecraft and the engine. (Remove of BodyPart from Object)
#### Any help would be great