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https://github.com/mekebabman/2d_planeshooter
2D_PlaneShooter is a 2D Pixel type plane shooter game made with SDL2 and C
https://github.com/mekebabman/2d_planeshooter
c clang coding games gcc plane programming sdl sdl2 shooter
Last synced: about 2 months ago
JSON representation
2D_PlaneShooter is a 2D Pixel type plane shooter game made with SDL2 and C
- Host: GitHub
- URL: https://github.com/mekebabman/2d_planeshooter
- Owner: MeKebabMan
- License: mit
- Created: 2024-08-20T20:23:19.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2024-08-23T22:50:03.000Z (4 months ago)
- Last Synced: 2024-08-23T23:49:45.120Z (4 months ago)
- Topics: c, clang, coding, games, gcc, plane, programming, sdl, sdl2, shooter
- Homepage:
- Size: 1000 Bytes
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: ReadMe.md
- License: License
Awesome Lists containing this project
README
# 2D_PlaneShooter
2D_PlaneShooter is a 2D Pixel type Plane shooter game where YOU (The Player) shoot down incoming enemy planes in order to protect your country and gain credits!
You are able to buy newer planes with credits.
2D_PlaneShooter contain's planes that were made in war world 1 - the modern age.
# Development
- Textures: NO
- Fonts: NO
- Basis: NO# Credit
- Github: @MeKebabMan
- Discord: @me_kebab_man# License
2D_PlaneShooter is a open source project that uses the MIT License!
- MIT LICENSE (READ FILE "License")