An open API service indexing awesome lists of open source software.

https://github.com/meltingscales/mountainflow

Liquid rock!
https://github.com/meltingscales/mountainflow

game gamedev haxe haxeflixel

Last synced: 26 days ago
JSON representation

Liquid rock!

Awesome Lists containing this project

README

          

# MountainFlow

Some factory game... :P

A successor to , an unfinished ASCII game.

# Play the game

Visit this page to play the latest commit from the branch `release` in your browser:

-
- Please note you can press `F12` to see extra debug information in your browser.

Visit this page to download a Windows/OSX/Linux binary release file:

-

## Releasing

### HTML5

lime build html5
pushd ./export/html5/bin
python3 -m http.server & # We do this due to CORS issues if opening HTML files locally
echo "Visit http://localhost:8000/"
popd

### Windows

lime build windows
./export/windows/bin/MountainFlow.exe

# Setup

Run these one at a time. Some need your input.

haxelib install lime
haxelib install openfl
haxelib install flixel
haxelib install hxcpp-debug-server

haxelib run lime setup flixel
haxelib run lime setup

haxelib install flixel-tools
haxelib run flixel-tools setup

haxelib update flixel # (To update)

# Developing

Read

## Tiling/Maps/Entities

-

## Sprites

-
-
-

## Sound

-

# Running

Run > "Run and Debug" in VSCode. (or press `F5`)

You can also press `F2` during a game to debug.

Make sure to change the target:

![](media/debug.png)

I recommend "Windows/Debug". This is the only setting I've found that works with VSCode breakpoints.

Or,

lime test html5
lime test neko
lime test flash

# Issues

## `64bit is not automatically supported for this version of VC. Set HXCPP_MSVC_CUSTOM and manually configure the executable, library and include paths`

You need MSVC...

SPECIFICALLY:

- MSVC v143
- Windows SDK (10.x)
- Windows Universal CRT SDK

# Resources

-
-
-
-
-
- Demos:
-
-
-
-
-
-
-