https://github.com/meltingscales/mountainflow
Liquid rock!
https://github.com/meltingscales/mountainflow
game gamedev haxe haxeflixel
Last synced: 26 days ago
JSON representation
Liquid rock!
- Host: GitHub
- URL: https://github.com/meltingscales/mountainflow
- Owner: meltingscales
- Created: 2022-03-12T15:35:02.000Z (over 3 years ago)
- Default Branch: release
- Last Pushed: 2022-04-18T00:35:18.000Z (over 3 years ago)
- Last Synced: 2025-03-20T02:13:47.374Z (7 months ago)
- Topics: game, gamedev, haxe, haxeflixel
- Language: Haxe
- Homepage: https://henryfbp.github.io/MountainFlow/
- Size: 4.39 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# MountainFlow
Some factory game... :P
A successor to , an unfinished ASCII game.
# Play the game
Visit this page to play the latest commit from the branch `release` in your browser:
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- Please note you can press `F12` to see extra debug information in your browser.Visit this page to download a Windows/OSX/Linux binary release file:
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## Releasing
### HTML5
lime build html5
pushd ./export/html5/bin
python3 -m http.server & # We do this due to CORS issues if opening HTML files locally
echo "Visit http://localhost:8000/"
popd### Windows
lime build windows
./export/windows/bin/MountainFlow.exe# Setup
Run these one at a time. Some need your input.
haxelib install lime
haxelib install openfl
haxelib install flixel
haxelib install hxcpp-debug-serverhaxelib run lime setup flixel
haxelib run lime setuphaxelib install flixel-tools
haxelib run flixel-tools setuphaxelib update flixel # (To update)
# Developing
Read
## Tiling/Maps/Entities
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## Sprites
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-## Sound
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# Running
Run > "Run and Debug" in VSCode. (or press `F5`)
You can also press `F2` during a game to debug.
Make sure to change the target:

I recommend "Windows/Debug". This is the only setting I've found that works with VSCode breakpoints.
Or,
lime test html5
lime test neko
lime test flash# Issues
## `64bit is not automatically supported for this version of VC. Set HXCPP_MSVC_CUSTOM and manually configure the executable, library and include paths`
You need MSVC...
SPECIFICALLY:
- MSVC v143
- Windows SDK (10.x)
- Windows Universal CRT SDK# Resources
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