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https://github.com/mgedda/kdom-ai
https://github.com/mgedda/kdom-ai
Last synced: about 1 month ago
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- Host: GitHub
- URL: https://github.com/mgedda/kdom-ai
- Owner: mgedda
- License: mit
- Created: 2017-03-28T21:21:29.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-07-14T22:47:42.000Z (over 6 years ago)
- Last Synced: 2024-08-03T18:12:54.755Z (5 months ago)
- Language: Mercury
- Size: 9.38 MB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# AI Agents for the Game Kingdomino
This repository contains implementations AI agents for playing the
game of Kingdomino. The agents were used for the experiments in the
scientific article "Monte Carlo Methods for the Game Kingdomino" by
M. Gedda, M.Z. Lagerkvist, and M. Butler. The article is accepted for
publication at the IEEE Conference on Computational Intelligence and
Games 2018 (CIG 2018).The agents are implemented in Java and use a small amount of
optimizations. The aim of the article was to examine and compare
different strategies rather than creating a fully optimized
implementation.The agents use a REST API to communicate with a Kingdomino game
server. The server implementation can be downloaded from
[https://github.com/mratin/kdom-ai](https://github.com/mratin/kdom-ai
"Kingdomino server").## Note
The implementations should not be viewed as idiomatic code. They are
written to solve specific problems and do not pretend to follow
industry code conventions or design principles.This software is copyrighted under the MIT license. It is free to use
at your own free will but provided "as is" and without any
warranty. See LICENSE.txt for detailed license information.