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https://github.com/mgerhardy/libnoise


https://github.com/mgerhardy/libnoise

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README

        

# Description

A general-purpose library that generates three-dimensional coherent noise.
Useful for terrain generation and procedural texture generation. Uses a
broad number of techniques (Perlin noise, ridged multifractal, etc.) and
combinations of those techniques.

- [Libnoise website](http://libnoise.sourceforge.net)
- [Wiki](https://github.com/mgerhardy/libnoise/wiki)

# Note

This git repository is a clone (full history) of the original cvs repository
hosted on [sourceforge](http://libnoise.cvs.sourceforge.net/viewvc/libnoise/).

# Ports

There are a lot of ports available. Just to list a few of them:

* Unity: https://github.com/ricardojmendez/LibNoise.Unity
* CMake: https://github.com/qknight/libnoise
* JavaScript: https://github.com/jmcneese/libnoise.js/
* Java: https://github.com/andrewgp/jLibNoise
* Haxe: https://github.com/dropechostudios/libnoise