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https://github.com/mgerhardy/libnoise
https://github.com/mgerhardy/libnoise
Last synced: 5 days ago
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- Host: GitHub
- URL: https://github.com/mgerhardy/libnoise
- Owner: mgerhardy
- License: other
- Created: 2016-12-21T13:14:14.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2017-01-28T08:49:00.000Z (almost 8 years ago)
- Last Synced: 2024-10-31T08:11:59.098Z (about 2 months ago)
- Language: C++
- Size: 1.07 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Description
A general-purpose library that generates three-dimensional coherent noise.
Useful for terrain generation and procedural texture generation. Uses a
broad number of techniques (Perlin noise, ridged multifractal, etc.) and
combinations of those techniques.- [Libnoise website](http://libnoise.sourceforge.net)
- [Wiki](https://github.com/mgerhardy/libnoise/wiki)# Note
This git repository is a clone (full history) of the original cvs repository
hosted on [sourceforge](http://libnoise.cvs.sourceforge.net/viewvc/libnoise/).# Ports
There are a lot of ports available. Just to list a few of them:
* Unity: https://github.com/ricardojmendez/LibNoise.Unity
* CMake: https://github.com/qknight/libnoise
* JavaScript: https://github.com/jmcneese/libnoise.js/
* Java: https://github.com/andrewgp/jLibNoise
* Haxe: https://github.com/dropechostudios/libnoise