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https://github.com/miarolfe/minifps

C++11 & SDL2-based retro FPS
https://github.com/miarolfe/minifps

c-plus-plus c-plusplus cplusplus-11 fps game macos raycaster sdl sdl2 windows

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C++11 & SDL2-based retro FPS

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README

        

# MiniFPS

![A screenshot of MiniFPS running](https://images.squarespace-cdn.com/content/63b9d22b11fd8b6be9c4483b/8b2ff1b9-3076-48a8-b388-b3faa6c5395a/MiniFPS.png?content-type=image%2Fpng)

[![Build MiniFPS for Windows](https://github.com/pjhrolfe/MiniFPS/actions/workflows/build-windows.yml/badge.svg)](https://github.com/pjhrolfe/MiniFPS/actions/workflows/build-windows.yml)
[![Build MiniFPS for macOS](https://github.com/pjhrolfe/MiniFPS/actions/workflows/build-macos.yml/badge.svg)](https://github.com/pjhrolfe/MiniFPS/actions/workflows/build-macos.yml)
[![CodeFactor](https://www.codefactor.io/repository/github/pjhrolfe/minifps/badge/main)](https://www.codefactor.io/repository/github/pjhrolfe/minifps/overview/main)

A 90s-style FPS made from scratch using C++11 and SDL2. Think *Wolfenstein 3D*.

Setup to follow.

## Licensing

### MiniFPS

MIT license

### [SDL](https://github.com/libsdl-org/SDL)

zlib license

### [nlohmann/JSON](https://github.com/nlohmann/json)

MIT license

### [ interface](https://github.com/tronkko/dirent)

MIT license