https://github.com/michaelbrusegard/visual-computing-fundamentals
Graphical primitives, rasterization, anti-aliasing, clipping, geometric transformations, viewing transformations, hierarchical scene modelling, culling and hidden surface elimination, colour representation, illumination models and algorithms.
https://github.com/michaelbrusegard/visual-computing-fundamentals
opengl rust
Last synced: 13 days ago
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Graphical primitives, rasterization, anti-aliasing, clipping, geometric transformations, viewing transformations, hierarchical scene modelling, culling and hidden surface elimination, colour representation, illumination models and algorithms.
- Host: GitHub
- URL: https://github.com/michaelbrusegard/visual-computing-fundamentals
- Owner: michaelbrusegard
- Created: 2024-08-19T14:19:24.000Z (11 months ago)
- Default Branch: main
- Last Pushed: 2024-10-16T10:17:09.000Z (9 months ago)
- Last Synced: 2024-10-19T22:12:56.263Z (9 months ago)
- Topics: opengl, rust
- Language: Rust
- Homepage:
- Size: 7.33 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Visual Computing Fundamentals
## Gloom-rs
This is a simple OpenGL Rust project.
To get started enter the project directory:
```bash
cd gloom-rs
```### Requirements
- Rust
- Cargo### Running the Project
You can run the project using the following command:
```bash
cargo run
```This will compile and run the project.
If you want to run the project with rendering on a separate thread, use the following command:
```bash
cargo run --bin thread
```This will run the project with rendering on a separate thread.