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https://github.com/michaelknap/basic-cloud-shader-example

A basic cloud shader example.
https://github.com/michaelknap/basic-cloud-shader-example

c glew-glfw opengl shaders

Last synced: 7 days ago
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A basic cloud shader example.

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# Clouds with OpenGL and GLFW

## Description
This program showcases a dynamic cloud rendering using OpenGL and GLFW. The cloud effect is generated using a combination of procedural noise functions in the fragment shader.

## Demo

#### Screenshot
![](screenshots/screenshot.jpeg)

#### Animated
![](screenshots/24fps.gif)

## Prerequisites
Before compiling the program, ensure you've installed the necessary dependencies:

- OpenGL libraries
- GLEW
- GLFW

## Compile

```bash
git clone https://github.com/michaelknap/basic-cloud-shader-example.git
cd basic-cloud-shader-example
make
./build/clouds
```

## License

This project is licensed under the [MIT License](LICENSE).