https://github.com/michaelwehar/navigating-a-virtual-world-without-visuals
Experimenting with audio and limited visuals.
https://github.com/michaelwehar/navigating-a-virtual-world-without-visuals
audio blind game java
Last synced: 11 months ago
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Experimenting with audio and limited visuals.
- Host: GitHub
- URL: https://github.com/michaelwehar/navigating-a-virtual-world-without-visuals
- Owner: MichaelWehar
- Created: 2016-12-25T07:43:31.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2017-02-13T03:59:38.000Z (over 9 years ago)
- Last Synced: 2025-06-30T06:01:59.453Z (11 months ago)
- Topics: audio, blind, game, java
- Language: Java
- Size: 2.99 MB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# What is it?
This Java project is a small demonstration to experience what it might be to navigate a virtual world blind or without vision.
This demo world consists of:
- A small rectangular room.
- The player moving and navigating throughout the room.
- Two items each with a distinct sound. One sounds like a flare and the other sounds electronic with a recurring beep.
- **(New Feature)** The blue item will slowly move towards the user getting louder and louder as it gets closer.
# Getting Started
- Plug a pair of headphones into the computer and put them on.
- Try opening and running the Main.java file.
- Make sure that the samples are loaded in properly.
- Use the A, D, W, S keys to move throughout the room.
- Notice how the volume gets louder as you move closer to an item.
- Notice how if an item is to the left, you hear it better on the left ear. Notice a similar effect for the right ear.
- Use spacebar to enable limited visuals and an aerial view map.
# Project History
- **(2012-2013)** The project demo was created by Michael Wehar.
- **(December 2016)** The project repo was made public.
- **(February 2017)** Hunting feature was added by Jesse Hartloff so that the blue circle would slowly move towards the user.