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https://github.com/michidk/brokenengine
A game engine written in C# using OpenGL
https://github.com/michidk/brokenengine
Last synced: 12 days ago
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A game engine written in C# using OpenGL
- Host: GitHub
- URL: https://github.com/michidk/brokenengine
- Owner: michidk
- Created: 2016-09-14T14:45:05.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2024-03-26T10:53:34.000Z (8 months ago)
- Last Synced: 2024-10-11T09:52:08.656Z (29 days ago)
- Language: C#
- Homepage:
- Size: 753 KB
- Stars: 13
- Watchers: 3
- Forks: 3
- Open Issues: 3
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Metadata Files:
- Readme: README.md
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README
# Broken-Engine
A game engine is written in C# using OpenGL.## This game engine is NOT broken! :)
But it has a very creative name.
Please note that this is only a test/side project, which is still in development.
The purpose of this project is, to learn how to write a game engine.
This game engine is written in C# using the OpenGL bindings and math classes from OpenTK.## Dependencies
- OpenTK (OpenGL)
- ImGui (UI)
- NLog (Logging)
- ExtendedXmlSerializerRequires OpenGL > 4.2
## Run It
`dotnet run --project .\Example\`