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https://github.com/michidk/off-rs

A simple .off file parser
https://github.com/michidk/off-rs

3d-format hacktoberfest mesh off parser rust

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A simple .off file parser

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# off-rs - A simple .off file parser

[![Apache 2.0 License](https://img.shields.io/badge/License-Apache%202.0-blue?style=for-the-badge)](http://www.apache.org/licenses/LICENSE-2.0)
[![MIT License](https://img.shields.io/badge/License-MIT-blue?style=for-the-badge)](http://opensource.org/licenses/MIT)
[![Continuous integration](https://img.shields.io/github/workflow/status/michidk/off-rs/Continuous%20Integration?style=for-the-badge)](https://github.com/michidk/off-rs/actions)
[![docs.rs](https://img.shields.io/docsrs/off-rs?style=for-the-badge)](https://docs.rs/off-rs)
[![Crates.io](https://img.shields.io/crates/v/off-rs?style=for-the-badge)](https://crates.io/crates/off-rs)

Parses `.off` ([Object File Format]()) files.
This implementation follows [this spec](https://people.sc.fsu.edu/~jburkardt/data/off/off.html) from the Princeton Shape Benchmark.

Sample `.off` file:

```off
# this file header has to be the first instruction
OFF
# cube.off
# A cube

# 8 vertices, 6 faces, 12 edges
8 6 12

# vetex coordinates: x, y, z
1.632993 0.000000 1.154701
0.000000 1.632993 1.154701
-1.632993 0.000000 1.154701
0.000000 -1.632993 1.154701
1.632993 0.000000 -1.154701
0.000000 1.632993 -1.154701
-1.632993 0.000000 -1.154701
0.000000 -1.632993 -1.154701

# face indicies & RGBA color data: n, v1, v2, v3, v4, r, g, b, a
4 0 1 2 3 1.000 0.000 0.000 0.75
4 7 4 0 3 0.300 0.400 0.000 0.75
4 4 5 1 0 0.200 0.500 0.100 0.75
4 5 6 2 1 0.100 0.600 0.200 0.75
4 3 2 6 7 0.000 0.700 0.300 0.75
4 6 5 4 7 0.000 1.000 0.000 0.75
```

This [cube.off](examples/cube.off) file is parsed using `off-rs` [in this example](examples/cube.rs).

## Usage

```rust
let off_string = r#"
OFF
3 1
1.0 0.0 0.0
0.0 1.0 0.0
0.0 0.0 1.0
3 0 1 2 255 0 0 # red
"#;

let mesh = off_rs::parse(
off_string,
Default::default() // optional ParserOptions
);

println!("{:#?}", mesh);
```

Will return a structure like this:

```jsonc
Mesh {
vertices: [
Vertex {
position: Position {
x: 1.0,
y: 0.0,
z: 0.0,
},
color: None,
},
...
faces: [
Face {
vertices: [
0,
1,
2,
3,
],
color: Some(
Color {
red: 1.0,
green: 0.0,
blue: 0.0,
alpha: 1.0,
},
),
},
...
```