https://github.com/microeinstein/factoriotreegraphgen
Lua script which generates a dependency graph out from Factorio game files
https://github.com/microeinstein/factoriotreegraphgen
factorio game generator graph graphml lua lua53 script tree yed
Last synced: 5 months ago
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Lua script which generates a dependency graph out from Factorio game files
- Host: GitHub
- URL: https://github.com/microeinstein/factoriotreegraphgen
- Owner: Microeinstein
- License: mit
- Created: 2018-10-16T20:16:23.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2018-10-16T21:58:16.000Z (almost 7 years ago)
- Last Synced: 2025-04-23T23:02:38.338Z (6 months ago)
- Topics: factorio, game, generator, graph, graphml, lua, lua53, script, tree, yed
- Language: Lua
- Size: 2.71 MB
- Stars: 7
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Factorio Tree Graph Generator
This script produces a GraphML file, which have to be opened with [yEd](https://www.yworks.com/downloads#yEd) to:
1. fit all the nodes to their labels
2. apply a hierarchical layout to the elementsThis script needs my [personal Lua framework](https://github.com/Microeinstein/LuaPersonalFramework) and a terminal with ANSI support.
### ANSI on Windows
You can use:
1. [ANSICON](https://github.com/adoxa/ansicon)
2. [ConEmu](https://conemu.github.io/)
3. [my native helper](https://github.com/Microeinstein/LuaNativeHelper)## Latest render
[Click here to see](https://raw.githubusercontent.com/Microeinstein/FactorioTreeGraphGen/master/factorio%200.16.51.png). Warning: very large image.