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https://github.com/microsoft/Audio-Manager-for-Unity
A tool for defining and executing audio behaviors in Unity in a node based editor
https://github.com/microsoft/Audio-Manager-for-Unity
Last synced: 3 months ago
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A tool for defining and executing audio behaviors in Unity in a node based editor
- Host: GitHub
- URL: https://github.com/microsoft/Audio-Manager-for-Unity
- Owner: microsoft
- License: mit
- Created: 2020-08-19T18:24:01.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2023-08-30T22:53:21.000Z (about 1 year ago)
- Last Synced: 2024-05-15T14:19:35.660Z (6 months ago)
- Language: C#
- Size: 547 KB
- Stars: 181
- Watchers: 13
- Forks: 19
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Security: SECURITY.md
Awesome Lists containing this project
README
# Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a
Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us
the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.When you submit a pull request, a CLA bot will automatically determine whether you need to provide
a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions
provided by the bot. You will only need to do this once across all repos using our CLA.This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [[email protected]](mailto:[email protected]) with any additional questions or comments.