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https://github.com/microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
https://github.com/microsoft/ShaderConductor
compiler d3d10 d3d11 d3d12 d3d9 dxil glsl graphics hlsl metal opengl opengl-es shader spir-v vulkan
Last synced: about 1 month ago
JSON representation
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
- Host: GitHub
- URL: https://github.com/microsoft/ShaderConductor
- Owner: microsoft
- License: mit
- Created: 2018-11-02T01:19:25.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2023-01-13T15:18:42.000Z (almost 2 years ago)
- Last Synced: 2024-10-29T17:49:24.806Z (about 1 month ago)
- Topics: compiler, d3d10, d3d11, d3d12, d3d9, dxil, glsl, graphics, hlsl, metal, opengl, opengl-es, shader, spir-v, vulkan
- Language: C++
- Homepage:
- Size: 181 KB
- Stars: 1,769
- Watchers: 94
- Forks: 250
- Open Issues: 26
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Security: SECURITY.md
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- AwesomeCppGameDev - ShaderConductor - compiling HLSL to other shading languages (Graphics)
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