https://github.com/miha53cevic/raymarching
A simple raymarching implementation in C# using OpenTK (OpenGL)
https://github.com/miha53cevic/raymarching
opengl raymarching
Last synced: 2 months ago
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A simple raymarching implementation in C# using OpenTK (OpenGL)
- Host: GitHub
- URL: https://github.com/miha53cevic/raymarching
- Owner: miha53cevic
- License: mit
- Created: 2023-12-27T22:44:37.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-01-02T12:32:58.000Z (over 2 years ago)
- Last Synced: 2025-03-30T17:46:27.465Z (about 1 year ago)
- Topics: opengl, raymarching
- Language: C#
- Homepage:
- Size: 1.54 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# RayMarcher
Simple raymarching implementation in C# using OpenTK (OpenGL)



## This would not be possible withouth these sources
- [@kishimisu Youtube video](https://www.youtube.com/watch?v=khblXafu7iA)
- [Signed Distance Functions Article](https://iquilezles.org/articles/distfunctions/)
- [Checkerboard pattern](https://www.ronja-tutorials.com/post/011-chessboard/)
- [Palletes](https://iquilezles.org/articles/palettes/)