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https://github.com/mikhailgorobets/volumerender

Volume rendering
https://github.com/mikhailgorobets/volumerender

d3d11 d3d12 directx medical-visualization pbr raytracing unity volume-rendering volumetric volumetric-path-tracing

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Volume rendering

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README

        

# Volume Render


# Cloning the Repository

To get the repository and all submodules, use the following command:

```
git clone --recursive https://github.com/MikhailGorobets/VolumeRender.git
```

When updating existing repository, don't forget to update all submodules:

```
git pull
git submodule update --init --recursive
```


# Build and Run Instructions


## Win32

Build prerequisites:

* Windows SDK 10.0.19041.0 or later
* C++ build tools

Use either CMake GUI or command line tool to generate build files. For example, to generate
[Visual Studio 2019](https://www.visualstudio.com/vs/community) 64-bit solution and project files in *build/Win64* folder,
navigate to the engine's root folder and run the following command:

```
cmake -S . -B ./build/Win64 -G "Visual Studio 16 2019" -A x64
```

## Supported Platforms

| Platform | Build status |
|----------------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------------------|
| Windows | ![Build Status](https://github.com/MikhailGorobets/VolumeRender/actions/workflows/windows.yml/badge.svg) |

## Unity version of project
https://assetstore.unity.com/packages/slug/157811

[![VolumePathTracing](https://img.youtube.com/vi/iQa1bxdbUaE/0.jpg)](https://www.youtube.com/watch?v=iQa1bxdbUaE)