https://github.com/mikk155/bts_rc
https://github.com/mikk155/bts_rc
angelscript angelscript-language sven-co-op svencoop
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/mikk155/bts_rc
- Owner: Mikk155
- Created: 2024-12-21T23:24:29.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2025-01-27T23:07:52.000Z (3 months ago)
- Last Synced: 2025-01-28T00:19:57.558Z (3 months ago)
- Topics: angelscript, angelscript-language, sven-co-op, svencoop
- Language: AngelScript
- Homepage: http://scmapdb.wikidot.com/map:blackmesa-training-simulation:resonance-cascade
- Size: 151 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# bts_rc
### Scripts used for the Sven Co-op map "[Black-Mesa training simulation: Resonance cascade](http://scmapdb.wikidot.com/map:blackmesa-training-simulation:resonance-cascade)"
#### You are free to use, copy, modify, merge, publish, distribute and even sell copies of these codes under the following conditions:
- A link to this project should be added in your source
- Credits for the responsibles creators and contributors should be noticed in your source. These are usually on the Header of the scripts.
---
# Cvars
- ``as_command bts_rc_disable_bloodpuddles`` (value)
- ``1``
- Disables blood puddles entirely
- ``0``
- Generate blood puddles when possible. Default.- ``as_command bts_rc_disable_player_voices`` (value)
- ``1``
- Disables player voices entirely
- ``0``
- Player does voice responses to game events. Default.- ``as_command bts_rc_disable_sentry_laser`` (value)
- ``1``
- Disables sentry and turrets from having laser indicators
- ``0``
- Sentry and turrets have laser indicators. Default.- ``as_command bts_rc_disable_sparks`` (value)
- ``1``
- Disables armored monsters from droping visual Sparks effects.
- ``0``
- Armored monsters drops visual Sparks effects on getting damage. Default.- ``as_command bts_rc_disable_bloodsplash`` (value)
- ``1``
- Disables armored monsters from droping visual Blood effects.
- ``0``
- Armored monsters drops visual Blood effects on getting damage. Default.---
### General credits:
- [AraseFiq](https://github.com/AraseFiq)
- Various
- [Mikk155](https://github.com/Mikk155)
- Various
- [Rizulix](https://github.com/Rizulix)
- Weapons
- [Gaftherman](https://github.com/Gaftherman)
- Medkit
- Erty
- Loadout entity
- [Solokiller](https://github.com/SamVanheer)
- Help Support
- [H²](https://github.com/h2whoa)
- Ditto
- [KernCore](https://github.com/KernCore91)
- Code references
- [Nero0](https://github.com/Neyami)
- Ditto
- [Giegue](https://github.com/JulianR0)
- Ditto
- [Zode](https://github.com/Zode)
- Ditto