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https://github.com/mikolalysenko/vectorize-text

Turns a text string into a 2D poly line
https://github.com/mikolalysenko/vectorize-text

Last synced: 4 days ago
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Turns a text string into a 2D poly line

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vectorize-text
==============
Convert a string of text into a vectorized geometric representation. Works in both node.js and [browserify](http://browserify.org/).

# Example

This module is capable of outputting geometry in several formats.

### Planar graphs

The default (and fastest) output from the module is a planar graph:

```javascript
var vectorizeText = require("vectorize-text")

var graph = vectorizeText("Hello world! 你好", {
width: 500,
textBaseline: "hanging"
})

var svg = ['']
graph.edges.forEach(function(e) {
var p0 = graph.positions[e[0]]
var p1 = graph.positions[e[1]]
svg.push('')
})
svg.push("")

console.log(svg.join(""))
```

Output:

### Polygons

You can also configure the module to emit polygons instead:

```javascript
var vectorizeText = require("vectorize-text")

var polygons = vectorizeText("Hello world! 你好", {
polygons: true,
width: 500,
textBaseline: "hanging"
})

var svg = []
svg.push('')
polygons.forEach(function(loops) {
svg.push('')
})
svg.push('')

console.log(svg)
```

Output:

### Triangulations

Finally, the module can output a triangulation (which is compatible with WebGL for example):

```javascript
var vectorizeText = require("vectorize-text")

var complex = vectorizeText("Hello world! 你好", {
triangles: true,
width: 500,
textBaseline: "hanging"
})

var svg = ['']
complex.cells.forEach(function(c) {
for(var j=0; j<3; ++j) {
var p0 = complex.positions[c[j]]
var p1 = complex.positions[c[(j+1)%3]]
svg.push('')
}
})
svg.push("")

console.log(svg)
```

Output:

# Install

```sh
npm install vectorize-text
```

# API

#### `require("vectorize-text")(string[,options])`
Renders a string to a 2D cell complex

* `string` is a string of text (single line)
* `options` is an optional object of parameters

+ `options.font` is the font family to use (default: `"normal"`)
+ `options.fontStyle` if set, determines the [font-style](https://developer.mozilla.org/en-US/docs/Web/CSS/font-style)
+ `options.fontVariant` if set, determines the [font-variant](https://developer.mozilla.org/en-US/docs/Web/CSS/font-variant)
+ `options.fontWeight` if set, determines the [font-weight](https://developer.mozilla.org/en/docs/Web/CSS/font-weight)
+ `options.size` is the [font-size](https://developer.mozilla.org/en-US/docs/Web/CSS/font-size) used for the rasterization step (determines level of detail of the mesh)
+ `options.textBaseline` determines the baseline, same semantics as the canvas [textBaseline](https://developer.mozilla.org/en-US/docs/Drawing_text_using_a_canvas#Attributes) property. Default: `"alphabetic"`
+ `options.textAlign` determines the alignment for the text, same semantics as canvas [textAlign](https://developer.mozilla.org/en-US/docs/Drawing_text_using_a_canvas#Attributes). Default: `"start"`
+ `options.lineHeight` determines the height of a line. Default: `1.0`
+ `options.width` determines the width of the text, overrides `lineHeight` if specified
+ `options.height` determines the height of the text, overrides `lineHeight` if specified
+ `options.triangles` if set, then output a triangulation
+ `options.polygons` if set, output a list of polygons
+ `options.orientation` determines the orientation of any output triangles/polygon curves. Must be either `"cw"` for clockwise or `"ccw"` for counter clockwise. Default is `"cw"`.
+ `options.canvas` an optional canvas element
+ `options.context` an optional canvas 2D context
+ `options.styletags.breaklines` if set, break-line tags i.e. < br > could be used in the input to enter new lines.
+ `options.styletags.bolds` if set, parts of the input i.e. between < b > and < /b > would be presented bold.
+ `options.styletags.italics` if set, parts of the input i.e. between < i > and < /i > would be presented italic.
+ `options.styletags.superscripts` if set, parts of the input i.e. between < sup > and < /sup > would be presented in as superscript. Multiple superscipts are also allowded. For example Line 0Line 1Line 2.
+ `options.styletags.subscripts` if set, parts of the input i.e. between < sub > and < /sub > would be presented in as subscript. Multiple subscipts are also allowded. For example: Line 0Line 1Line 2. Note: it is also possible to combine sub and superscripts: ABC.

**Returns** The returned value depends on the type of geometry

* *Planar graph*: This is the fastest output format. A JSON object encoding the embedding of an oriented planar graph, with the following properties:

+ `edges` are the edges of the graph
+ `positions` are the positions

* *Polygon list*: A list of complex polygons encoded as arrays of positions. This format is most suitable for SVG and GeoJSON output

* *Triangulation*: This format may be most suitable for WebGL/rendering applications. A 2D oriented simplicial complex encoded as a list of cells and positions, represented by a JSON object with two properties

+ `cells` are the faces of the triangulation, encoded as triples of indices into the vertex array
+ `positions` are the positions of the vertices in the triangulation

**Note** In node.js, this library requires Cairo. For more information on how to set this up, look at the documentation for the [canvas module](https://www.npmjs.org/package/canvas).

# Credits
(c) 2014 Mikola Lysenko. MIT License