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https://github.com/minoqi/minos-damage-numbers-for-godot
Damage numbers UI similar to what is seen in roguelikes using object pooling for BOTH 2D and 3D for Godot 4.
https://github.com/minoqi/minos-damage-numbers-for-godot
addon game-development gamedev godot godot-engine godot4 godot4-1 godot4-2 godotengine plugin tool
Last synced: 12 days ago
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Damage numbers UI similar to what is seen in roguelikes using object pooling for BOTH 2D and 3D for Godot 4.
- Host: GitHub
- URL: https://github.com/minoqi/minos-damage-numbers-for-godot
- Owner: Minoqi
- License: mit
- Created: 2024-03-23T19:34:15.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2024-03-23T19:43:45.000Z (8 months ago)
- Last Synced: 2024-11-03T18:01:49.559Z (12 days ago)
- Topics: addon, game-development, gamedev, godot, godot-engine, godot4, godot4-1, godot4-2, godotengine, plugin, tool
- Language: GDScript
- Homepage: https://minosdamagenumbers.carrd.co
- Size: 635 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# [Minos Damage Numbers](https://minosdamagenumbers.carrd.co) for Godot
Damage numbers UI similar to what is seen in roguelikes using object pooling for the [Godot Engine](https://godotengine.org/).
*NOTE: This is for Godot 4 only, and this repo is for GDScript, C# version coming soon!*
## Features
- Easily add support for showing off damage numbers
- Change color of text based on the type of damage
- Uses object pooling for better efficiency!
- Supports both 2D and 3D!## Installation
Copy the `minos_damage_numbers` directory into your `res://addons/directory`. Then make sure to enable the plugin in `Project Settings -> Plugins`. For C# projects make sure to remember to build! The autoloads should automatically appear, but in case they don't make sure to add them by calling them `MinosDamageNumbers2D` and `MinosDamageNumbers3D`.
## Documentation
- [Github Ver](Documentation.md)
- [Website Ver](https://minosdamagenumbers.carrd.co/#docs)## Contributors
Minos Damage Numbers for Godot is made by [Minoqi](https://freelancefelix.com).
## License
Licensed under the MIT license, see `LICENSE` for more information.