https://github.com/mirsario/overheatremake
https://github.com/mirsario/overheatremake
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/mirsario/overheatremake
- Owner: Mirsario
- Created: 2024-08-26T14:03:24.000Z (10 months ago)
- Default Branch: dev
- Last Pushed: 2024-11-29T17:33:25.000Z (7 months ago)
- Last Synced: 2025-02-01T11:14:38.104Z (5 months ago)
- Language: C#
- Size: 23.1 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.Code.md
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README
# What's this?!
A higher-effort work-in-progress source-available remake of the [OVERHEAT Game Demo](https://youtu.be/zXXUYTJTVog), done in Unity3D just like the original.
> A first-person shooter and a game jam entry made in ~12 days. Inspired by SUPERHOT and Quake II, it is based around a dynamic slow-motion mechanic that reacts to projectiles flying near the player.
# Installing
- Targets `Unity 2022.3`(.43f1) LTS.
- Clone via git, not as a zip file: `git clone https://github.com/Mirsario/OverheatRemake`.
- This repostiory uses submodules, make sure to run `git submodule update --init --recursive` to ensure that they get downloaded.# License
The code is currently licensed under [`GPL3.0`](https://github.com/Mirsario/OverheatRemake/blob/dev/LICENSE.Code.md).
Assets are reserved to their original creators.