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https://github.com/misterpemodder/extragamerules

Adds a bunch of new gamerules
https://github.com/misterpemodder/extragamerules

fabricmc

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Adds a bunch of new gamerules

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ExtraGamerules
[![Maven Repository](https://img.shields.io/maven-metadata/v/https/maven.misterpemodder.com/list/libs-release/com/misterpemodder/extra-gamerules/maven-metadata.xml.svg)](https://maven.misterpemodder.com/libs-release/com/misterpemodder/extra-gamerules)
[![](http://cf.way2muchnoise.eu/full_310323_downloads.svg)](https://minecraft.curseforge.com/projects/extragamerules)
[![](http://cf.way2muchnoise.eu/versions/For%20MC_310323_all.svg)](https://minecraft.curseforge.com/projects/extragamerules)
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This mod adds a bunch a new gamerules and some from the bedrock edition of the game.

#### Gamerules:

- lightningProbablity: `/gamerule lightningProbability `
This number means there is 1 chance out of (number) that an EntityLightningBolt spawns when it's raining, setting it to 0 or lower will disable lightning bolts. (default: 10000)

- lightningFire: `/gamerule lightningFire `
Enables/disables fire created by ligthning. (default: true)

- lightningDamage: `/gamerule lightningDamage `
Damage dealt by ligthing (default: 5.0)

- lightningRange: `/gamerule lightningRange `
Entites inside this range will be damaged by ligthning (default: 3.0)

- lightningHorseSpawningModifier: `/gamerule lightningHorseSpawningModifier `
Controls how often horse traps should spawn. (default: 0.01)

- doInsomnia: `/gamerule doInsomnia `
Enables/disables phantom spawning. (default: true)

- tntExplodes: `/gamerule tntExplodes `
Enables/disables tnt explosion. (default: true)

- explosionPowerModifier: `/gamerule explosionPowerModifier `
Adjusts power of all explosions by multiplying it to the actual explosion power. (default: 1.0)

- pvp: `/gamerule pvp `
Enables/disables pvp combat. (default: true on singleplayer, on servers, depends on the `pvp` property in server.properties)

- drowningDamage, fallDamage, fireDamage: `/gamerule drowningDamage `
Enables/disables drowning, fall or fire damage, respectively. (default: true)

- doSnowMelt: `/gamerule doSnowMelt `
Enables/disables snow and ice melting. (default: true)

- pistonPushLimit: `/gamerule pistonPushLimit `
Controls the maximum number of blocks which can be moved by pistons. (default: 12)

- doHunger: `/gamerule doHunger `
Enables/disables food bar depletion in survival. (default: true)

- instantRespawn: `/gamerule instantRespawn `
If set to true, players will be immediately teleported to their respawn location without being shown the death screen. (default: false)

You can reset a numerical gamerule to its default value by setting to a negative value.

This mod requires Fabric (https://minecraft.curseforge.com/projects/fabric).