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https://github.com/miswanting/erajs

A Text-based Game Engine written in JS and with Python as game scripts.
https://github.com/miswanting/erajs

bootstrap electron era game-engine html javascript nodejs python socket text-based

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A Text-based Game Engine written in JS and with Python as game scripts.

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Era.js


Latest Version: v0.3.0-alpha.220622

The following contents is a description of the development target.
The current progress is subject to the progress shown in Roadmap

## Overview

> Description Updated on: 220622

screenshot

Era.js is a next-generation cross-platform rich text game engine built by TypeScript + Python3, with Python3 as the game script. It is developed based on both web & desktop platform and Span Charm opinionated style library.

## Notice

🚧 Work In Heavy Progress. Ultra-Experimental. 🚧

## Development Philosophy

- Make full use of HTML5 technology to create a gorgeous, neat, rich, full of design sense of the game front end, only for text-based game;
- Carefully set up the API so that game developers can worry less about things that have nothing to do with content or gameplay;
- [WIP] All code cross-platform;
- The development environment, packaging and deployment must be simple and reliable;
- Be friendly to re-development;
- In principle, do not cut off any functionality provided by the technology used.
- Use the latest technology.

## Features

- Easy to Operate
- Introduced HTML5 interface logic, easy to get started.
- Easy to Develop
- API design is intuitive, concise and comprehensive;
- The engine is development-friendly and modification-friendly;
- Typography, graphics, video, audio and other functions will be supported by the game engine native in the future.

## Tech Stack

### Core

- The front-end language:[TypeScript]()
- User Interface Framework: [Vue.js 3](https://vuejs.org/)
- Responsive style library: Span Charm(opinionated style)
- The Back-end language(& Game Script): [Python 3](https://www.python.org/)
### Application Container for Desktop

- [Tauri](https://tauri.studio/)

### Application Container for Mobile

- [Flutter?](https://flutter.dev/)

## Platform Support

| Platform Support | Web | Windows | MacOS | Linux | Android | iOS |
| :--------------: | :--: | :-----: | :---: | :---: | :-----: | :--: |
| Engine dev | Γ— | β—‹ | ? | β—‹ | Γ— | Γ— |
| Game dev | Γ— | β—‹ | ? | β—‹ | Γ— | Γ— |
| Game re-dev | β—‹ | β—‹ | β—‹ | β—‹ | β—‹ | β—‹ |
| Game run | Γ— | β—‹ | ? | β—‹ | Γ— | Γ— |

## Directory Structure

- Assets: Accessory code improves engine usability
- docs: Documents
- Engine: Engine Folder
- SDK: Software Development Kit
- UtilityScripts: Tool scripts improve engine flow

## Thanks

Thanks to [qsjl11](https://github.com/qsjl11)'s [pyera project](https://github.com/qsjl11/pyera) for providing inspiration and reference of API naming for this project;