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https://github.com/mitay-walle/com.mitaywalle.folder-size-window
Unity3dd EditorWindow, that show runtime size of folder
https://github.com/mitay-walle/com.mitaywalle.folder-size-window
analyze editorwindow profiling runtime-memory unity3d
Last synced: 9 days ago
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Unity3dd EditorWindow, that show runtime size of folder
- Host: GitHub
- URL: https://github.com/mitay-walle/com.mitaywalle.folder-size-window
- Owner: mitay-walle
- License: mit
- Created: 2024-07-13T12:22:31.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2024-11-09T15:58:06.000Z (11 days ago)
- Last Synced: 2024-11-09T16:38:26.799Z (11 days ago)
- Topics: analyze, editorwindow, profiling, runtime-memory, unity3d
- Language: C#
- Homepage:
- Size: 7.81 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# FolderSizeWindow
Unity3d EditorWindow, that show runtime size of folders in Project Window
![image](https://github.com/user-attachments/assets/354c43b2-9c0d-40bf-b112-ada39e09356b)
## Features
- Use [Profiler.GetRuntimeMemorySizeLong](https://docs.unity3d.com/ScriptReference/Profiling.Profiler.GetRuntimeMemorySizeLong.html) to calculate size
- Sorting Alphabetical / Size
- Asyncronous calculation
## Known Issues
- Show uncollapsed sub-subfolders from project left-side
- Prefabs size is incorrect (won't fix)
- Not calculate Scenes size (Profiler.GetRuntimeMemorySizeLong throw error, won't fix)