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https://github.com/mitsuhiko/procspawn

like thread::spawn but for processes
https://github.com/mitsuhiko/procspawn

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like thread::spawn but for processes

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# procspawn

[![Build Status](https://github.com/mitsuhiko/procspawn/workflows/Tests/badge.svg?branch=master)](https://github.com/mitsuhiko/procspawn/actions?query=workflow%3ATests)
[![Crates.io](https://img.shields.io/crates/d/procspawn.svg)](https://crates.io/crates/procspawn)
[![Documentation](https://docs.rs/procspawn/badge.svg)](https://docs.rs/procspawn)
[![rustc 1.65.0](https://img.shields.io/badge/rust-1.65%2B-orange.svg)](https://img.shields.io/badge/rust-1.65%2B-orange.svg)

This crate provides the ability to spawn processes with a function similar
to `thread::spawn`. Instead of closures it passes [`serde`](https://serde.rs/)
serializable objects. The return value from the spawned closure also must be
serializable and can then be retrieved from the returned join handle.

If the spawned functiom causes a panic it will also be serialized across
the process boundaries.

## Example

Step 1: invoke `procspawn::init` at a point early in your program (somewhere at
the beginning of the main function). Whatever happens before that point also
happens in your spawned functions.

```rust
procspawn::init();
```

Step 2: now you can start spawning functions:

```rust
let data = vec![1, 2, 3, 4];
let handle = procspawn::spawn(data, |data| {
println!("Received data {:?}", &data);
data.into_iter().sum::()
});
let result = handle.join().unwrap();
```

## License and Links

- [Documentation](https://docs.rs/procspawn/)
- [Issue Tracker](https://github.com/mitsuhiko/procspawn/issues)
- [Examples](https://github.com/mitsuhiko/procspawn/tree/master/examples)
- License: [Apache-2.0](https://github.com/mitsuhiko/procspawn/blob/master/LICENSE-APACHE)