https://github.com/mixa3607/azlpixelartexporter
Program for render pixel art from Azur Lane (need decompiled "activity_coloring_template.lua" from scripts file).
https://github.com/mixa3607/azlpixelartexporter
azurlane bitmap csharp nlua
Last synced: about 1 year ago
JSON representation
Program for render pixel art from Azur Lane (need decompiled "activity_coloring_template.lua" from scripts file).
- Host: GitHub
- URL: https://github.com/mixa3607/azlpixelartexporter
- Owner: mixa3607
- Created: 2019-02-04T10:31:39.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2022-11-06T21:36:48.000Z (over 3 years ago)
- Last Synced: 2025-01-13T14:53:41.743Z (over 1 year ago)
- Topics: azurlane, bitmap, csharp, nlua
- Language: C#
- Size: 52.7 KB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# AZLpixelArtExporter
Program for render pixel art from Azur Lane (need decompiled "activity_coloring_template.lua" from scripts file).
LuaScripts/DecompOrigSrc/activity_coloring_template.lua
this is a file with coloring templates. For get it you need.
1. decode "scripts" file
2. extract "activity_coloring_template.lua" from decoded "scripts" (UnityBundle)
3. unlock "activity_coloring_template.lua"
4. decompile unlocked "activity_coloring_template.lua" (Luajit 2.1.0 compiled lua)
```
AZLpixelartExporter
"" and "" is a size of pixel/cell in px
Example: "AZLpixelartExporter 20 20 #00000000"
```