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https://github.com/mixinnetwork/libsignal_protocol_dart

Signal Protocol library for Dart/Flutter
https://github.com/mixinnetwork/libsignal_protocol_dart

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Signal Protocol library for Dart/Flutter

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# libsignal_protocol_dart

[![pub package](https://img.shields.io/pub/v/libsignal_protocol_dart.svg)](https://pub.dartlang.org/packages/libsignal_protocol_dart)
[![Dart CI](https://github.com/MixinNetwork/libsignal_protocol_dart/workflows/Dart/badge.svg)](https://github.com/MixinNetwork/libsignal_protocol_dart/actions)

libsignal_protocol_dart is a pure Dart/Flutter implementation of the Signal Protocol.

## Documentation

For more information on how the Signal Protocol works:

- [Double Ratchet](https://whispersystems.org/docs/specifications/doubleratchet/)
- [X3DH Key Agreement](https://whispersystems.org/docs/specifications/x3dh/)
- [XEdDSA Signature Schemes](https://whispersystems.org/docs/specifications/xeddsa/)
- [Signal Protocol Java](https://github.com/signalapp/libsignal-protocol-java/)

## Usage

## Install time

At install time, a signal client needs to generate its identity keys, registration id, and prekeys.

```dart
Future install() async {
final identityKeyPair = generateIdentityKeyPair();
final registrationId = generateRegistrationId(false);

final preKeys = generatePreKeys(0, 110);

final signedPreKey = generateSignedPreKey(identityKeyPair, 0);

final sessionStore = InMemorySessionStore();
final preKeyStore = InMemoryPreKeyStore();
final signedPreKeyStore = InMemorySignedPreKeyStore();
final identityStore =
InMemoryIdentityKeyStore(identityKeyPair, registrationId);

for (var p in preKeys) {
await preKeyStore.storePreKey(p.id, p);
}
await signedPreKeyStore.storeSignedPreKey(signedPreKey.id, signedPreKey);
}
```

## Building a session

A signal client needs to implement four interfaces: IdentityKeyStore, PreKeyStore, SignedPreKeyStore, and SessionStore. These will manage loading and storing of identity, prekeys, signed prekeys, and session state.

Once those are implemented, you can build a session in this way:

```dart
final remoteAddress = SignalProtocolAddress("remote", 1);
final sessionBuilder = SessionBuilder(sessionStore, preKeyStore,
signedPreKeyStore, identityStore, remoteAddress);

sessionBuilder.processPreKeyBundle(retrievedPreKey);

final sessionCipher = SessionCipher(sessionStore, preKeyStore,
signedPreKeyStore, identityStore, remoteAddress);
final ciphertext = sessionCipher.encrypt(utf8.encode("Hello Mixin"));

deliver(ciphertext);
```

## Building a group session

If you wanna send message to a group, send a SenderKeyDistributionMessage to all members of the group.

```dart
const alice = SignalProtocolAddress('+00000000001', 1);
const groupSender = SenderKeyName('Private group', alice);
final aliceStore = InMemorySenderKeyStore();
final bobStore = InMemorySenderKeyStore();

final aliceSessionBuilder = GroupSessionBuilder(aliceStore);
final bobSessionBuilder = GroupSessionBuilder(bobStore);

final aliceGroupCipher = GroupCipher(aliceStore, groupSender);
final bobGroupCipher = GroupCipher(bobStore, groupSender);

final sentAliceDistributionMessage =
await aliceSessionBuilder.create(groupSender);
final receivedAliceDistributionMessage =
SenderKeyDistributionMessageWrapper.fromSerialized(
sentAliceDistributionMessage.serialize());
await bobSessionBuilder.process(
groupSender, receivedAliceDistributionMessage);

final ciphertextFromAlice = await aliceGroupCipher
.encrypt(Uint8List.fromList(utf8.encode('Hello Mixin')));
final plaintextFromAlice = await bobGroupCipher.decrypt(ciphertextFromAlice);
// ignore: avoid_print
print(utf8.decode(plaintextFromAlice));
```