Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/mizrael/solo
https://github.com/mizrael/solo
Last synced: about 1 month ago
JSON representation
- Host: GitHub
- URL: https://github.com/mizrael/solo
- Owner: mizrael
- Created: 2024-02-26T09:38:49.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2024-05-28T00:55:07.000Z (6 months ago)
- Last Synced: 2024-05-28T07:04:00.873Z (6 months ago)
- Language: C#
- Size: 2.33 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
# Solo
Solo is a very simple game engine built on top of [Monogame](https://monogame.net/).
It's based on the Components idea, more or less like Unity: each [GameObject](/Solo/GameObject.cs) has a collection of [Components](/Solo/Components/Component.cs) that define its behavior. Components can be anything: a renderer, a physics system, a "brain" and so on.
GameObjects can be added to the SceneGraph, which in turn handles the tree of objects that build up your game.
You can also define [Scenes](./Solo/Services/Scene.cs), which can be used to handle things like the actual game, the menu screen, a game over screen, and so on.
### Samples
I have built a few sample games to show how to use the engine. Those are very simple examples and there are (for sure) a lot of bugs :)- [Monoroids](./games/Monoroids/)
- [Snake](./games/Snake/)
- [Tetris](./games/Tetris/)