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https://github.com/mkeblx/plr-locked-bg
Test of locking background for VR
https://github.com/mkeblx/plr-locked-bg
Last synced: about 2 months ago
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Test of locking background for VR
- Host: GitHub
- URL: https://github.com/mkeblx/plr-locked-bg
- Owner: mkeblx
- Created: 2014-11-18T23:27:47.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2014-11-30T02:45:53.000Z (about 10 years ago)
- Last Synced: 2023-08-08T05:35:38.667Z (over 1 year ago)
- Language: JavaScript
- Homepage: http://vr.mkeblx.net/plr-locked-bg
- Size: 238 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Player Locked Background
=========================
Test of having a background that is locked to the players view.This has been discussed by Oculus (http://static.oculus.com/connect/slides/OculusConnect_The_Human_Visual_System_and_the_Rift.pdf) as a potential method of improving comfort by flipping perception that moving through space, to space moving around you. Can be effective but also has obvious limitations for usage in applications.
### Controls
space : toggle background layer
K : toggle background locking[ and ] : decrease/increase render resolution
< and > : decrease/increase size of grid boxR : reset camera
F : fullscreen
Escape : exit fullscreenWASD, arrows : move around