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https://github.com/mkwozniak/mangofogunity
MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRenderer, SpriteRenderer, or render directly to the GPU. Plus several other features.
https://github.com/mkwozniak/mangofogunity
fog-of-war unity2d unity3d
Last synced: about 2 months ago
JSON representation
MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRenderer, SpriteRenderer, or render directly to the GPU. Plus several other features.
- Host: GitHub
- URL: https://github.com/mkwozniak/mangofogunity
- Owner: mkwozniak
- License: mit
- Created: 2021-02-17T00:11:12.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-07-16T20:51:50.000Z (2 months ago)
- Last Synced: 2024-07-28T01:20:57.531Z (about 2 months ago)
- Topics: fog-of-war, unity2d, unity3d
- Language: C#
- Homepage:
- Size: 1.23 MB
- Stars: 59
- Watchers: 2
- Forks: 4
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE