https://github.com/mlangumier/websocket-server
A WebSocket server for a Tic-tac-toe mini-game in Node.js
https://github.com/mlangumier/websocket-server
game nodejs tic-tac-toe websocket websocket-server ws
Last synced: 2 months ago
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A WebSocket server for a Tic-tac-toe mini-game in Node.js
- Host: GitHub
- URL: https://github.com/mlangumier/websocket-server
- Owner: mlangumier
- Created: 2025-08-28T14:22:26.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2025-09-03T06:54:10.000Z (10 months ago)
- Last Synced: 2025-09-14T10:52:06.610Z (9 months ago)
- Topics: game, nodejs, tic-tac-toe, websocket, websocket-server, ws
- Language: TypeScript
- Homepage:
- Size: 41 KB
- Stars: 0
- Watchers: 0
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# WEBSOCKET SERVER
A WebSocket server for a small Tic-Tac-Toe multiplayer game.
## Setup
### Start the app
After cloning the project, install the dependencies with `npm install`.
After that, you can start the development server using npx vite or `npm run dev`.
### Other available scripts
- Code formating (Eslint & Prettier): `npm run format`
- Production build: `npm run build`
- Start the project with production settings: `npm run start`
### Environment variables
At the project's root, create a `.env` file to set the following environment variables for development:
```config
NODE_ENV=development
HOSTNAME=localhost
PORT=8080
```
## Goals
See this project's goals on the [websockets-client's repository](https://github.com/mlangumier/websocket-client).