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https://github.com/mm318/ray-tracing

Implementation of https://raytracing.github.io/books/RayTracingInOneWeekend.html in Rust
https://github.com/mm318/ray-tracing

graphics graphics-rendering raytracing

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Implementation of https://raytracing.github.io/books/RayTracingInOneWeekend.html in Rust

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Ray Tracing in Rust
===================

![Build & Lint](https://github.com/mm318/ray-tracing/workflows/Build%20Ray%20Tracing%20in%20Rust/badge.svg?event=schedule)

This is an implementation of a ray tracer in the Rust programming language, based on Peter Shirley's [Ray Tracing in One Weekend](https://raytracing.github.io/books/RayTracingInOneWeekend.html).

Recommended usage:
```
git clone https://github.com/mm318/ray-tracing
cd ray-tracing
cargo run --release
```

![RayTracingInOneWeekend](image/example.png "Ray Tracing In One Weekend")