https://github.com/mmike17/unity_workflow
Workflow is a Unity editor tool to help organize your project in an "agile" way.
https://github.com/mmike17/unity_workflow
gamedev gamedev-tool unity
Last synced: 9 months ago
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Workflow is a Unity editor tool to help organize your project in an "agile" way.
- Host: GitHub
- URL: https://github.com/mmike17/unity_workflow
- Owner: MMike17
- License: gpl-3.0
- Created: 2024-10-27T10:17:39.000Z (about 1 year ago)
- Default Branch: master
- Last Pushed: 2024-10-27T10:32:14.000Z (about 1 year ago)
- Last Synced: 2025-02-14T12:36:01.811Z (10 months ago)
- Topics: gamedev, gamedev-tool, unity
- Language: C#
- Homepage: https://mikematthews.itch.io/workflow
- Size: 50.8 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Workflow
_This tool is a Unity editor tool._
Workflow is a tool to magae folders and divide development between features and a test environment.
## Usage
In the Unity Editor, in the top menu bar, under the "Tools" tab you'll find the "Workflow" option with 3 sub-options.

- **Generate folder structure** : This will generate default folders for the most common asset types.\

- **New feature environment** : This will generate a test folder for the provided feature name.
- **Migration window** : This will migrate the selected feature in the general folders.\
