https://github.com/mmower/cell-culture-3
Extended the cellculture library to do Conway's "Game of Life"
https://github.com/mmower/cell-culture-3
Last synced: about 2 months ago
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Extended the cellculture library to do Conway's "Game of Life"
- Host: GitHub
- URL: https://github.com/mmower/cell-culture-3
- Owner: mmower
- License: other
- Created: 2013-05-04T10:26:47.000Z (about 12 years ago)
- Default Branch: master
- Last Pushed: 2013-05-12T21:00:49.000Z (about 12 years ago)
- Last Synced: 2025-02-07T14:45:40.996Z (3 months ago)
- Language: JavaScript
- Size: 379 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# cell-culture-3
I'm reading **Complexity** by M. Mitchell Waldrop and was intrigued by his description of a very early experiment
in cellular automata by Chris Langton and then Conway's Game of Life. I've probably done it several times before but
decided to reimplement Life using the same cellculture JS library I developed for Langton's automata.This version allows you to define the dimensions of the cell matrix, the seed for the random number generator, and
the starting probability that any given cell in the matrix will be alive. You can now rerun the same simulation over
to watch it again. The generation numbers are also printed.It currently uses a simple randomised starting point. Watch [life here](http://htmlpreview.github.com/?https://github.com/mmower/cell-culture-3/blob/master/src/cell_culture_3/index.html)
## Credits
* Bootstrap: http://twitter.github.io/bootstrap/
* raphael.js: http://raphaeljs.com
* jQuery: http://jquery.com/
* underscore.js: http://underscorejs.org/
* bootstrap-slider: http://www.eyecon.ro/bootstrap-slider/
* seedrandom.js: http://davidbau.com/encode/seedrandom.js
* handsontable: http://handsontable.com
* numeral.js: http://numeraljs.com## License
Copyright © 2013 Matt Mower
See LICENSE.txt