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https://github.com/mneumann/scenic_from_svg
Rapid UI prototyping for Scenic
https://github.com/mneumann/scenic_from_svg
elixir elixir-lang elixir-library scenic ui
Last synced: about 1 month ago
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Rapid UI prototyping for Scenic
- Host: GitHub
- URL: https://github.com/mneumann/scenic_from_svg
- Owner: mneumann
- License: mit
- Created: 2024-08-23T16:38:53.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2024-08-28T19:36:14.000Z (3 months ago)
- Last Synced: 2024-09-30T09:01:35.925Z (about 2 months ago)
- Topics: elixir, elixir-lang, elixir-library, scenic, ui
- Language: Elixir
- Homepage:
- Size: 625 KB
- Stars: 7
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
# Scenic.FromSVG - Rapid UI prototyping for Scenic
![Screenshot of Scenic.FromSVG vs Inkscape](./screenshot.jpg)
* This library derives [Scenic][scenic] primitives from Scalable Vector
Graphics (SVG), either at runtime or compile-time. To put in other
words: It converts SVG into Scenic drawing primitives.* SVG is used to leverage wide-spread and open-source tools like [Inkscape][inkscape].
* [Scenic][scenic] is a UI framework for [Elixir][elixir], mainly targeting embedded
and fault-tolerant systems.* [Elixir][elixir] is a language running on top of the
[Erlang/OTP][erlang] platform, the latter of which is "used to build
massively scalable soft real-time systems with requirements on high
availability", quoting it's website.* [Scenic primitives][scenic-primitives] are the drawing primitives
offered by the Scenic framework. Examples for such primitives are:
`circle`, `rect` or `text`. They more or less directly map to SVG
primitives like ``, `` or ``.## Example
> elixir script/svg_viewer.exs script/example.svg
## Limitations
* This library is a quick-and-dirty, half-night-long proof-of-concept,
implemented by looking at some Inkscape-generated SVGs and deriving some
Elixir code from it, without ever having read the SVG spec thoughtfully
myself. Though, the "concept" looks promising.* Only ``, ``, ``, ``, `` and `` are
somewhat implemented.* `` does not properly map font names (yet).
* Only tested with Inkscape-generated SVG.
## Use Cases
* This is *NOT* a general-purpose SVG viewer for Scenic!!!
* Rapid UI prototyping for Scenic. "Wireframing-Tool".
* Generate Elixir code from SVG, then hand-modify the generated code.
* My intended use case: Customers can use existing SVG-editors like
Inkscape or web-based ones to design 80% of the scenes of their
infotainment screens, either themselves or with the help of graphic
artists. Based on these SVGs and this underlying library, deriving
Elixir code becomes a lot easier and let's me concentrate on logic and
dynamic functionality. It's a *tool*, not a 100% feature-full solution
with shiny marketing brochures and mandatory training courses.## Installation
If [available in Hex](https://hex.pm/docs/publish), the package can be installed
by adding `scenic_from_svg` to your list of dependencies in `mix.exs`:```elixir
def deps do
[
{:scenic_from_svg, "~> 0.1.0"}
]
end
```Documentation can be generated with [ExDoc](https://github.com/elixir-lang/ex_doc)
and published on [HexDocs](https://hexdocs.pm). Once published, the docs can
be found at .[inkscape]: https://inkscape.org/
[scenic]: https://hexdocs.pm/scenic/welcome.html
[scenic-primitives]: https://hexdocs.pm/scenic/0.12.0-rc.0/Scenic.Primitives.html
[elixir]: https://elixir-lang.org/
[erlang]: https://erlang.org/