https://github.com/mob-sakai/compositecanvasrenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
https://github.com/mob-sakai/compositecanvasrenderer
bake bloom blur effects glow mirror outline shaders shadow ui unity3d upm-package
Last synced: about 1 month ago
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CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
- Host: GitHub
- URL: https://github.com/mob-sakai/compositecanvasrenderer
- Owner: mob-sakai
- License: mit
- Created: 2023-10-12T18:17:19.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2024-02-01T08:49:02.000Z (almost 2 years ago)
- Last Synced: 2025-01-31T03:54:39.112Z (10 months ago)
- Topics: bake, bloom, blur, effects, glow, mirror, outline, shaders, shadow, ui, unity3d, upm-package
- Language: C#
- Homepage: https://mob-sakai.github.io/CompositeCanvasRenderer/
- Size: 1.05 MB
- Stars: 152
- Watchers: 4
- Forks: 6
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE.md
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
README