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https://github.com/modelfoxdotdev/node_api

Write Node.js native addons in Rust with bindings to Node-API.
https://github.com/modelfoxdotdev/node_api

Last synced: 9 months ago
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Write Node.js native addons in Rust with bindings to Node-API.

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# node_api

This crate provides bindings to the [Node-API](https://nodejs.org/docs/latest/api/n-api.html) C API, making it easy to write Node native addons in Rust.

## Example

Write your native addon in Rust:

```rust
node_api::init!(init);

fn init(env: node_api::Env, exports: node_api::Value) -> Result {
let exports = export.as_object();
let key = node_api::String::new(env, "add")?;
let value = node_api::Function::new(env, "add", add)?;
exports.set(key, value);
Ok(exports.value())
}

#[node_api::function]
fn add(a: u64, b: u64) -> Result {
Ok(a + b)
}
```

Then load it in Node.js.

```javascript
let native = require("./add.node");
assert(native.add(3, 4) === 7);
```

See the examples folder for a complete example.

## Serde integration

To make it easy to move data structures between Rust and Node.js, the node_api crate supports integration with [serde](https://serde.rs).

```rust
#[derive(serde::Serialize, serde::Deserialize)]
struct Contact {
name: String,
email: String,
}

#[node_api::function]
fn contact(env: node_api::Env) -> node_api::Result {
Ok(Contact {
name: "John Doe".to_owned(),
email: "john.doe@example.com".to_owned(),
})
}
```

```javascript
let contact = native.contact();
console.log("Contact name: " + contact.name);
console.log("Contact email: " + contact.email);
```