https://github.com/modern-go/concurrent
concurrency utilities
https://github.com/modern-go/concurrent
concurrency concurrent go golang
Last synced: about 1 month ago
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concurrency utilities
- Host: GitHub
- URL: https://github.com/modern-go/concurrent
- Owner: modern-go
- License: apache-2.0
- Created: 2018-02-28T04:28:22.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2019-08-09T12:06:02.000Z (almost 6 years ago)
- Last Synced: 2025-04-25T00:04:17.017Z (about 2 months ago)
- Topics: concurrency, concurrent, go, golang
- Language: Go
- Size: 23.4 KB
- Stars: 295
- Watchers: 6
- Forks: 25
- Open Issues: 7
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- go-awesome - concurrent - Concurrency Utilities (Open source library / Concurrency)
README
# concurrent
[](https://sourcegraph.com/github.com/modern-go/concurrent?badge)
[](http://godoc.org/github.com/modern-go/concurrent)
[](https://travis-ci.org/modern-go/concurrent)
[](https://codecov.io/gh/modern-go/concurrent)
[](https://goreportcard.com/report/github.com/modern-go/concurrent)
[](https://raw.githubusercontent.com/modern-go/concurrent/master/LICENSE)* concurrent.Map: backport sync.Map for go below 1.9
* concurrent.Executor: goroutine with explicit ownership and cancellable# concurrent.Map
because sync.Map is only available in go 1.9, we can use concurrent.Map to make code portable
```go
m := concurrent.NewMap()
m.Store("hello", "world")
elem, found := m.Load("hello")
// elem will be "world"
// found will be true
```# concurrent.Executor
```go
executor := concurrent.NewUnboundedExecutor()
executor.Go(func(ctx context.Context) {
everyMillisecond := time.NewTicker(time.Millisecond)
for {
select {
case <-ctx.Done():
fmt.Println("goroutine exited")
return
case <-everyMillisecond.C:
// do something
}
}
})
time.Sleep(time.Second)
executor.StopAndWaitForever()
fmt.Println("executor stopped")
```attach goroutine to executor instance, so that we can
* cancel it by stop the executor with Stop/StopAndWait/StopAndWaitForever
* handle panic by callback: the default behavior will no longer crash your application