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https://github.com/mogoson/MGS.Machinery
Unity plugin for binding machinery joint in scene.
https://github.com/mogoson/MGS.Machinery
binding crane excavator grader hinge joint loader machinery mechanism roller spring
Last synced: 2 months ago
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Unity plugin for binding machinery joint in scene.
- Host: GitHub
- URL: https://github.com/mogoson/MGS.Machinery
- Owner: mogoson
- License: apache-2.0
- Created: 2017-06-27T16:34:19.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2024-07-18T17:01:32.000Z (6 months ago)
- Last Synced: 2024-11-07T16:03:06.139Z (3 months ago)
- Topics: binding, crane, excavator, grader, hinge, joint, loader, machinery, mechanism, roller, spring
- Language: C#
- Homepage:
- Size: 103 MB
- Stars: 284
- Watchers: 19
- Forks: 84
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
[TOC]
# MGS.Machinery## Summary
- Unity plugin for binding machinery joint in scene.## Demand
- Binding complete construction machinery, example crane, road roller, loader, grader and excavator.
- Binding rotate joints, example: upcar of crane, external gearing and inner gearing.
- Binding slider joints, example: big arm and landing legs of crane, waist articulation of road roller.
- Binding hydraulic cylinder.
- Binding dynamic spring.
- Binding crank roker, example: scraper bucket of loader, bucket of excavator.
- Binding crank slider, example: reciprocating engine, aircraft planetary engine.
- Binding mesh Gear.
- Binding worm gear.
- Binding belt flywheel.
- Binding vibrator.
- Binding differential.
- Binding transmission.
- Binding chain belt.## Environment
- Unity 5.0 or above.
- .Net Framework 3.0 or above.## Platform
- Windows## Version
- 1.1.0## Achieve
- Mechanism : Define abstract joint, hinge and mechanism.
- FreeCrank : Free rotate around Z axis.
- GearCrank : Free rotate around Z axis, can be drived by linear velocity.
- LimitCrank : Rotate around Z axis in the angle range.
- CrankRocker : Crank rocker mechanism.
- CrankSlider : Crank slider mechanism.
- RockerHinge : Hinge of roker, rotate around the axis follow roker.
- RockerJoint : Roker joint, always look at target joint.
- RockerLimiter : Limiter of roker, limit the distance of a pair rokers.
- RockerRivet : Rivet of roker, keep the same position(world space) as the target joint.
- RockerSpring : Rocker spring look at joint.
- Slider : Slider joint.
- SliderArm : Sequence slider arm, drive from first joint to last joint.
- Synchronizer : Synchronous mechanisms, drive multi mechanisms at the same time.
- Transmission : Differential mechanisms, drive multi mechanisms by ratio velocity at the same time.
- MechanismDriver : Universal mechanism driver.
- Gear : Gear rotate around axis Z.
- Axle : Axle rotate around axis Z.
- CoaxialGear : Coaxial gear with the same axis as another gear.
- WormGear : Worm gear mechanism.
- WormShaft : Worm shaft mechanism.
- Belt : Move texture UV on X axis.
- LinearVibrator : Reciprocating motion on Z axis.
- CentrifugalVibrator : Eccentric motion around Z axis.
- Motor : Motor provide power to drive axle.
- Differential : Ordinary differential.
- ChainBelt: Belt base curve chain.------
Copyright © 2022 Mogoson. [email protected]