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https://github.com/mohsansaleem/MultiplayerBattleSystem

Authoritative Battle System for Multiplayer Game. uNet/uLink can be used for networking. It can also be deployed to Game Core stack. I have used a combo of Command and Strategy pattern along with others like singleton and factory patterns.
https://github.com/mohsansaleem/MultiplayerBattleSystem

battle-system csharp multiplayer realtime-games turn-based

Last synced: about 2 months ago
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Authoritative Battle System for Multiplayer Game. uNet/uLink can be used for networking. It can also be deployed to Game Core stack. I have used a combo of Command and Strategy pattern along with others like singleton and factory patterns.

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