https://github.com/mokiat/gomath
A simple math library in Go that is meant to be used for 3d graphics and game development.
https://github.com/mokiat/gomath
3d game golang graphics library math
Last synced: 4 months ago
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A simple math library in Go that is meant to be used for 3d graphics and game development.
- Host: GitHub
- URL: https://github.com/mokiat/gomath
- Owner: mokiat
- License: mit
- Created: 2019-04-17T19:15:17.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2025-10-17T12:14:38.000Z (9 months ago)
- Last Synced: 2025-10-18T15:27:00.440Z (9 months ago)
- Topics: 3d, game, golang, graphics, library, math
- Language: Go
- Homepage: https://pkg.go.dev/github.com/mokiat/gomath
- Size: 128 KB
- Stars: 3
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Go mathematics library
[](https://pkg.go.dev/github.com/mokiat/gomath)

[](https://goreportcard.com/report/github.com/mokiat/gomath)
A lightweight mathematics library in Go intended to be used in graphics, simulation, and game projects.
The code is split into single-precision and double-precision packages:
- [sprec](https://pkg.go.dev/github.com/mokiat/gomath/sprec) - single-precision types and functions
- [dprec](https://pkg.go.dev/github.com/mokiat/gomath/dprec) - double-precision types and functions