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https://github.com/mokiat/gomath

A simple math library in Go that is meant to be used for 3d graphics and game development.
https://github.com/mokiat/gomath

3d game golang graphics library math

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A simple math library in Go that is meant to be used for 3d graphics and game development.

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# Go mathematics library

[![Go Reference](https://pkg.go.dev/badge/github.com/mokiat/gomath.svg)](https://pkg.go.dev/github.com/mokiat/gomath)
![Build Status](https://github.com/mokiat/gomath/workflows/Go/badge.svg)
[![Go Report Card](https://goreportcard.com/badge/github.com/mokiat/gomath)](https://goreportcard.com/report/github.com/mokiat/gomath)

A lightweight mathematics library in Go intended to be used in graphics, simulation, and game projects.

The code is split into single-precision and double-precision packages:

- [sprec](https://pkg.go.dev/github.com/mokiat/gomath/sprec) - single-precision types and functions
- [dprec](https://pkg.go.dev/github.com/mokiat/gomath/dprec) - double-precision types and functions