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https://github.com/molleweide/qmk_keymap_ergodox_ez


https://github.com/molleweide/qmk_keymap_ergodox_ez

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KB LAYOUT
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debugging
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1. use this to create log statements
#ifdef CONSOLE_ENABLE
uprintf("set direction");
#endif
2. run `./hid_listen.mac` in commandline to start logging

todo
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- move continuous pointer function to its own file for reference. so i don't forget
- make LSY och RNU into one layer
- move high pinky to outer most keys
conflict w/ ESC
- add reset state to ESC?
can this be done easily?
- add layer on index finger
- add all mod keys for symbol/numpad layer.
- add more keys to top row on base layer
replace numbers since I cannot reach all keys easilly
- remove as much stuff as possible

# types of buttons that I need to configure

- modifier keys
need access to mod keys in each layer -> for komplex key commands and mods + mouse

- navigation
mouse hard switch
put mouse buttons on left outer keys?
and use thumb clusters for more important stuff
put nav buttons on LOWEST row in BASE layer

- spacing keys
enter, space, backspace, tab

# general thoughts and todos

- how should I do with the CMD key
* dual with SPACE and ENTER?
* add it to the outermost thumb keys?
*

- REAL ESTATE layer switches
use the LT layer switch to create a layer switching router.
I don't know how useful this would be but this would make it possible to access all other layers
by a 2-step sequence.

## THUMBCLUSTER
- tap dance in combination with hold
main kc, tap kc, and hold down kc.
this will make the thumb clusters into monsters

RNDM
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