https://github.com/monkestation/game-hub
Monkestation's game hub for all of our servers
https://github.com/monkestation/game-hub
next-js react ss13
Last synced: 3 months ago
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Monkestation's game hub for all of our servers
- Host: GitHub
- URL: https://github.com/monkestation/game-hub
- Owner: Monkestation
- License: apache-2.0
- Created: 2024-11-24T01:26:29.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-03-27T20:17:05.000Z (12 months ago)
- Last Synced: 2025-03-27T21:27:31.966Z (12 months ago)
- Topics: next-js, react, ss13
- Language: TypeScript
- Homepage: https://play.monkestation.com
- Size: 2.53 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Monkestation Game Hub

This is the repo of our game hub hosted at https://hub.monkestation.com
It makes use of a proprietary API called Plexora (Kind of hard to explain what it is but TL;DR server management service)
Mock API's will eventually be provided for those looking to help contribute to the design of the game hub.
# TODO
- [ ] Fix multple repeated API querys, likely through the use of caching server side. (Actually yes, should do that)
- [ ] Cleanup code that's obviously bad
- [x] Github link to repo at the bottom and github link at the top for the org
- [ ] For image lookup I could technically just make a component that wraps an image and asyncronously determines the extension of a file for a key.
- [ ] Player count graphs
- [x] Fix the fucking connect buttons
- [x] Add multiple banner support, so like, it picks from a random array of image keys
- [x] Fix recent rounds not showing properly
- [ ] Maybe block current on going round info?
- [ ] Time dialation sucks we should remove it
- [x] "Version" what?
- [x] Online/offline badges not showing the background color
- [x] fix gradient being huge on server info
# Setting up
```
pnpm install
pnpm run dev
# or
pnpm run build
pnpm run start
```