https://github.com/monmog/monmog
https://github.com/monmog/monmog
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/monmog/monmog
- Owner: MonMog
- Created: 2024-10-23T14:15:35.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-08-07T15:33:39.000Z (10 months ago)
- Last Synced: 2025-08-07T17:39:32.884Z (10 months ago)
- Size: 52.7 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Background
I'm a computer engineering student, planning to graduate in early 2027 with a concentration in robotics. I’m driven by my passion for learning. I enjoy delving into programming, with a strong curiosity for both software and hardware. I also enjoy hands-on work with Arduinos and Raspberry Pis. When I take on a new topic, I’m fully committed to diving deep and making sure I understand the ins and outs of it.
## Projects
- Current Project(s):
- Determining next project that introduces hardware and software
- Previous Projects:
- Made a Generative Adversarial Network in Python using Tensorflow, Numpy and matplotlib to produce fake photos of cats from a dataset.
- Deployed a chatroom website where users can login and register and private message using an Ubuntu VM running on Oracle Cloud and with Apache2, Node.js and Mysql.
- Used Neataptic (Open-source JS implementation of the NEAT algorithm) to train an AI agent to play Pong using Javascript.
- Using VDOT's website and traffic information, automated updating a state map of VA to display accident related incidents using github actions and to record the accidents.
- Locally hosted MISTRAL using ollama and had own Discord bot make API calls to take inputs from the chat and output the response.
- Developed several mods for a popular steam co-op game using Lua and UE4SS (an open-source software); all the mods together surpassed 3,000 unique downloads.
- Also developed another mod for another popular steam co-op game using dll decompiling for Unity, the sole mod has over 2,000 unique downloads.
- Implemented multiplayer in my Unreal Engine game using Steamworks SDK and API.
- Published multiple Roblox games using Lua.
- Built two Minecraft mods using Java.
- Created a music-request Discord bot with Python, Discord API as well as FFmpeg.
## My Tech Stack
- **Languages:** Python, Lua, C#, Java, HTML, CSS, Javascript
- **Frameworks:** TensorFlow
- **Tools:** Pycharm, VScode, Roblox Studio, Unity, Unreal Engine