https://github.com/mortennobel/opengl_clothsimulation
OpenGL cloth simulation based on Jesper Mosegaards tutorial
https://github.com/mortennobel/opengl_clothsimulation
c-plus-plus cpp opengl
Last synced: about 1 year ago
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OpenGL cloth simulation based on Jesper Mosegaards tutorial
- Host: GitHub
- URL: https://github.com/mortennobel/opengl_clothsimulation
- Owner: mortennobel
- Created: 2013-03-10T21:31:17.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2018-04-18T08:34:53.000Z (about 8 years ago)
- Last Synced: 2025-04-24T00:04:32.919Z (about 1 year ago)
- Topics: c-plus-plus, cpp, opengl
- Language: C++
- Size: 277 KB
- Stars: 35
- Watchers: 4
- Forks: 12
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
OpenGL Cloth simulation
====================================
## Description
Based on "Mosegaards Cloth Simulation Coding Tutorial" ( http://cg.alexandra.dk/2009/06/02/mosegaards-cloth-simulation-coding-tutorial/ )
The real purpose of this code is to discover and describe how the same code can be implemented using different versions of OpenGL.
## Installation
I assume that you have FreeGlut, GLEW and GLM installed in the most recent version.
http://freeglut.sourceforge.net/ (MSVC version: http://www.transmissionzero.co.uk/software/freeglut-devel/ )
http://glew.sourceforge.net/
http://glm.g-truc.net/
Also the code requires that your graphics cards drivers supports OpenGL 4.3.