https://github.com/mortennobel/rendere
Simple render engine for OpenGL
https://github.com/mortennobel/rendere
cpp opengl rendering-engine
Last synced: 7 months ago
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Simple render engine for OpenGL
- Host: GitHub
- URL: https://github.com/mortennobel/rendere
- Owner: mortennobel
- Created: 2011-01-09T19:33:54.000Z (about 15 years ago)
- Default Branch: master
- Last Pushed: 2017-07-27T07:34:08.000Z (over 8 years ago)
- Last Synced: 2025-04-24T00:04:19.639Z (12 months ago)
- Topics: cpp, opengl, rendering-engine
- Language: C++
- Homepage:
- Size: 2.26 MB
- Stars: 63
- Watchers: 11
- Forks: 9
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
RenderE
====================================
Simple render engine for OpenGL
Note: RenderE is no longer maintained. Instead checkout :
* https://github.com/mortennobel/SimpleRenderEngine
* https://github.com/mortennobel/kick
## DESCRIPTION
The purpose of the render is to create a basic render engine for the OpenGL 3.0.
The goal of the project is:
* Simple code
* Avoid using any deprecated code for OpenGL
* Wrap OpenGL calls
* Create a simple scenegraph used in the rendering
* Comply with the Google C++ Style Guide
Dependencies:
* GLEW
* glm (OpenGL Mathematics)
* Xerces-C++
* libPNG (optional texture loader)
* zlib (optional - but required for libPNG)
* FBX SDK (optional - model loader)
## Features
* Shader based (GLSL)
* Component based scene graph
* Model loading (FBX, Collada)
* Scene descriptions in XML
## Todo
* View frustum culling
* Particle system
* Deferred shading
* Post processing effects (SSAO, Bloom
* Replace Xerces with TinyXml (http://www.grinninglizard.com/tinyxml/)
## INSTALLATION
[Todo create documentation]
## License
Copyright Morten Nobel-Joergensen (http://www.nobel-joergensen.com)
License lgpl 3.0 (http://www.gnu.org/licenses/lgpl-3.0.txt)