https://github.com/mortennobel/sre_glsl_editor
A simple glsl shader editor
https://github.com/mortennobel/sre_glsl_editor
cpp glsl graphics-programming opengl
Last synced: about 1 month ago
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A simple glsl shader editor
- Host: GitHub
- URL: https://github.com/mortennobel/sre_glsl_editor
- Owner: mortennobel
- Created: 2018-06-05T12:00:00.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-09-22T07:35:43.000Z (about 7 years ago)
- Last Synced: 2024-11-08T22:52:11.142Z (about 1 year ago)
- Topics: cpp, glsl, graphics-programming, opengl
- Language: C++
- Homepage:
- Size: 2.39 MB
- Stars: 5
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# GLSL Editor
The SRE GLSL Editor allows you to play with shaders without having to set up everything in OpenGL.
The editor is build using SimpleRenderEngine (https://github.com/mortennobel/SimpleRenderEngine)
## Getting started
First fork and clone the library (`git clone --recurse-submodules `).
## Live demo
An interactive html demo is available. Note that the html demo has some limitation compared to the desktop version
(no copy-past and no file access).
[](https://mortennobel.github.io/sre_glsl_editor/index.html)
[Live demo](https://mortennobel.github.io/sre_glsl_editor/index.html)