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https://github.com/moshe-kabala/jst

Write a javascript object in rust
https://github.com/moshe-kabala/jst

json json-schema rust

Last synced: 3 months ago
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Write a javascript object in rust

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README

        

# Jst

The package includes:

1. JSON data structure
2. JSON parser
3. JSON to string
4. Macros to writing JSON same as a Javascript object

# Convertors and Macros

## Macros

The package support obj!, val!, and arr! macros to write any json object in much more convinces way ( Write like JavaScript Object syntax and getting completion error).

### Json macro

```
// basic usage

let dog = obj! {
color: "brown",
type: "Akbash",
eating : [
"WholeHearted",
"Royal Canin"
]
};

// advance usage

let key = "var_key";
let age = 45;
let like_banana = true;

let person = obj! {
name: "jhon",
// use value name as a key
age,
like_banana,
like_rust: true,
like_go: null,
emails : [
"[email protected]",
"[email protected]"
],
// you can flat obj into - the dog is copy not moved
...dog
address: {
city: "somewhere",
zip: 5612
},
"literal": true,
[key]: "var_key",
age: 56
};
```

### value macro

Create json::Val enum from any valid json format

```

let str = val!("some string");
let num = val!(45);
let bool = val!(true);
let null = val!(null);
let array = val!(["string", 45]);

let json = val!({
key:"string",
num:45
});

```

### array macro

Create a Vec\ vector.

```
// the type is Vec
let arr = arr![
"string",
45,
true,
[],
{key: "value"}
];

// Extend the arr2 by ...arr
let arr2 = arr![
...arr,
"val"
];

```

## Convertors

Form any numerical number, String, &str, boolean and HashMap you can call 'into()' method to convert the value to Obj::Val enum

```
let str:Val = "some string".into();
let num:Val = 78.into();
let bool:Val = true.into();
let array:Val = vec!["string".into(), 45.into()];

// the short way is to use macros (obj!, val! and arr!)

let str = val!("some string");
let num = val!(54);
let bool = val!(true);
let null = val!(null);
let array_val = val!(["string", 45]);
// the type is Vec
let array = arr!["string", 45];

let obj_val = val!({
key:"string",
num:45
});
// the type is Object
let obj = obj!{
key:"string",
num:45
};

```

# Parser

Parse a json from a string

```
use json::{Val, Json};

fn main() {

let mut j = Obj::new();

let from_string = Obj::from(
r#"{
"number": 56,
"string": "some string\" string",
"boolean_true": true,
"boolean_false": false,
"null": null,
"obj": {
"key1": 456
},
"empty_obj": {},
"empty_obj_new_line": {

},
"nested_obj" : {
"nested1": {
"nested2": {
"key1": "some value",
"key2": "anther value"
}
}
},
"array": [4564, "some string", {"bla":90, "blo": "sfsf"}, null, true, false, [], [4,5]],
"key": 2
}
"#,
);

// Print either json or err
if let Ok(Val::Obj(v)) = from_string {
println!("{:?}", v);
} else if let Err(e) = from_string {
println!("{:?}", e)
}
}
```

```
let val = Val::from("[3, 5, null]");

if let Ok(v) = val) {
assert_eq!(v, Val::Array(vec![Val::Num(3.0), Val::Num(5.0), Val::Null])) // true
}
```
## Contribute
Any donation is welcome, open Issues, PR and request for new features.

# Limitation
When using in an obj! macro with a big object you need to config
#![recursion_limit = "512"]

## Todo

1. Improve parser tests
2. Improve indexer (enable to set a value by index)
3. Adding Error code
4. Serialize and Deserialize
5. macro for destructuring object and array
6. Adding json-schema validator
7. Support yml format
8. Option to use share pointer for object and array
9. Consider using the indexmap crate instead of HeadMap (for keeping insert order)

# Licence

MIT